
You have a right to kill me, but you don't have a right to judge me." How can you judge a man that you are the same as? It would be like judging yourself. But you have no right to call me a murderer.

It reminds the player a great deal of what Colonel Kurtz said to Captain Willard in Apocalypse Now, "I have seen the horrors, horrors that you've seen. His brutality is just as "sane" as our mindset is, showcasing such mindless brutality makes us no better than Konrad is.

Amusingly, if you take the story as a deconstruction of most shooters that have been out on the market, you know the type that encourage mindless violence and don't showcase the consequences that such violence would have in real life, then Konrad is addressing not only Walker but the player as well.Konrad says that it would have made everything simpler, but he is "just as sane as you (Walker) are." When you take into consideration that Konrad is a figment of Walker's own imagination, then Konrad literally is as sane as Walker is, as this "Konrad" is an extension of Walker's personality and thoughts. Somewhat related to the above point, when asked by Konrad if Walker thinks he is insane, Walker responds that he wishes that to be the truth.Konrad has been figuratively "upstairs", namely in Walker's brain the entire time, not the type of "upstairs" Walker was expecting. It takes on an entirely different meaning when you realize that Konrad is just a figment of Walker's imagination due to dissociative disorder and that the real Colonel Konrad has been dead for two weeks. Upstairs, waiting for you." At first glance, you'll likely take this to mean that Konrad has simply been upstairs on the top floor, waiting for Walker to finish his mission and arrive there to meet him. What is the answer given by the imaginary remnants of the 33rd to Walker about Konrad's location? "Where he's always been sir.The two men turn out to actually be corpses, so the carrion-seeking vultures make a subtle hint to that. Right before Captain Walker finds the two men Konrad claims over the radio that he is trying to execute, a couple of vultures fly away from the catwalk they hang from.It's an overused look for the typical action hero, and Walker is trying to be a hero, is doing a good job of convincing himself he's a hero, and is in reality, of course, anything but. Actually, he probably did do it himself and doesn't remember it, thinking it's normal Clothing Damage. It's impossible he could've done it himself since we never leave his POV and his sleeves are just gone when he regains consciousness. The way Walker's sleeves are ripped perfectly to show off his arms after the truck crash.Flying the American flag upside down is an officially recognized signal of distress.

The menu screen depicts an American flag upside down.This is a cue that ultimately, you are responsible for everything that happens in the game. The credits show the Special Guest as the player themself.
